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- Xref: bloom-picayune.mit.edu rec.games.pinball:8353 news.answers:4849
- Path: bloom-picayune.mit.edu!senator-bedfellow.mit.edu!senator-bedfellow.mit.edu!usenet
- From: sao@athena.mit.edu (Andy Oakland)
- Newsgroups: rec.games.pinball,news.answers
- Subject: monthly rec.games.pinball FAQ, one of two
- Supersedes: <faq_buy_723220667@athena.mit.edu>
- Followup-To: rec.games.pinball
- Date: 31 Dec 1992 17:54:12 GMT
- Organization: Massachusetts Institute of Technology
- Lines: 195
- Approved: news-answers-request@MIT.Edu
- Distribution: world
- Expires: 8 Feb 1993 17:54:09 GMT
- Message-ID: <faq_buy_725824449@athena.mit.edu>
- NNTP-Posting-Host: cascade.mit.edu
-
- Archive-name: games/pinball/part1
-
- This is the first half of the monthly posting for rec.games.pinball.
- If you have any comments, additions, or suggestions for this posting,
- please contact the editor, Andy Oakland, at sao@athena.mit.edu.
-
- Changes since last time:
-
- From David Marston (marston@coos.dartmouth.edu):
- Entry for a new magazine, "The Flipside"
- Address for Alvin G. and Co.
-
- From Janet Pierron of pinGame journal:
- New price ($28/year) for pinGame journal
-
- ----------------------------------------------------------
-
- Frequently Asked Question number one: "How do I buy a machine?"
-
- Buying a pinball for home use has a lot in common with buying a car: It is
- a big investment, the item requires proper care, and the business is filled
- both with honest, decent people and sleazeballs.
-
- =========================================================================
- =============== Decide what sort of machine you want ==================
- =========================================================================
-
- Games available for home purchase fall into three categories: Used electro-
- mechanical, used solid-state, and new (all new games are solid-state). Which
- is right for you depends on what you want, how much you're willing to spend,
- and whether you ever intend to sell or trade the game.
-
- Think a bit about why you want a game. If you want it to play, chances
- are that you want a solid-state game. They play faster, and the software
- has features that could take you some time to uncover.
-
- If you're looking for something to tear apart, down to the bare wood, and
- build back up again (only better), buy an electro-mechanical. Doing the
- fix-up on a solid-state game wouldn't be as fruitful--At some point,
- you'd be staring at an IC-laden circuit board, and that's way beyond
- cleaning contacts and tightening springs.
-
- Aside from knowing why you want a game, you should zero in on which game you
- want. The market is fat with choices, and there is a fair chance that,
- if you look in the right places, you can eventually find what you want. But
- you can't go into the market saying, "Oh, just find me something you think
- I'll like." It goes deeper than issues of color and whitewalls or no: You
- will fare best if you have a wish list of games you are interested in.
-
- How much will it cost? It depends on the popularity and rarity of the
- game, the condition of this particular machine, and whether or not you live
- in California. (Not a joke ... Prices run higher in The Golden State!)
-
- A semi-functional older solid-state machine can be had for as little as
- $100, while a new game fresh from the factory runs about $3000. Typical
- price for a game that's seen a couple years of use would be $400-$1000.
-
- An electro-mechanical game can run anywhere from $150 to $750, with
- real collector's items (like Humpty Dumpty) significantly more.
-
- If this is your first machine, it's highly recommended that you get a working
- one! Picking up a cheap junker may be tempting, but you'll never get it
- going without experience, specialized equipment, and a stock of spare parts.
- Try to buy from someone who'll deliver it in working condition, and stand
- behind it for a while. Ask for references!
-
- =========================================================================
- ======================= Go looking for one =========================
- =========================================================================
-
- The path a pinball machine travels typically looks like this:
-
- Manufacturer--->Distributor--->Operator--->Collector or junkyard
-
- Unless you have very deep pockets, you won't be buying your machine
- from the manufacturer or distributor. Operators are the ones who
- put machines out in the field and maintain them...They're usually
- willing to sell used machines once they stop pulling in the quarters.
-
- Go to your favorite machine in the field, and ask who owns it. If the
- location doesn't, there's probably a sticker on the machine pointing you
- to the operator. Another way to find operators is to hit the Yellow Pages,
- and call up the companies listed under "Amusement Devices." First ask
- them if they sell machines for home use, then ask for the specific machines
- you're looking for.
-
- You can also buy machines from collectors. In fact, this is pretty much
- the only way to go to find an Electro-mechanical. You probably aren't
- going to find an EM in the field, or with an operator.
-
- For both EM's and solid-state machines, the little ads in periodicals like
- Pinball Trader are an excellent source of leads. (See list of periodicals
- below) Also, you can try to find something locally. Buy every newspaper
- you can, including the little "nickel ads" type, and check the classifieds.
- Keep doing this for months. Takes time, but good deals occasionally pop up.
-
- You can also find a "broker," a sort of super-collector in business
- to buy up old used games, fix them up, and resell them. Again, you can
- reach these people through publications like The Pinball Trader.
-
- Also, believe it or not, check with a dart supply store! I know of two
- in my area (Boston) which sell used pins, and at least one Norwegian
- store does.
-
- =========================================================================
- ======================= Publications =========================
- =========================================================================
-
- There are many periodicals good for getting background information
- on the pinball world, and for contacting other collectors. The first
- two, Pinball Trader and pinGame journal, are probably the best ones for
- those interested in home games.
-
- The Pinball Trader
- PO Box 141155, Austin, TX 78714-1155
- Mostly articles written by collectors, focussing on home machines. Covers
- trade shows and conventions, and usually includes lists of prices paid at
- recent auctions. Subscription includes one free ad per month.
- $28/year, sample issue $4.
-
- pinGame journal
- 31937 Olde Franklin Drive, Farmington Hills, MI 48334
- Written by pinball collectors. Includes info about new games in
- development, as well as articles on finding, reconditioning, and playing
- older games. Subscription includes one free classified ad per month.
- $28/year, sample issue $3.
-
- The Flipside
- 81 Carrar Drive, Watchung, NJ 07090
- New bimonthly, written by fans and collectors, many of whom are r.g.p.
- regulars! Includes reviews of new games, articles about pinball and
- pinball players, and a national high score list.
- $18/year for USA, $28/year for Canada/foreign. Sample issue $3.
-
- Play Meter
- PO Box 24970, New Orleans, LA 70184
- Thick, slick trade journal, mostly aimed at arcade owners and operators.
- Provides uniformly glowing reviews of the latest games. Covers crane
- games, kiddie rides, etc., as well as video and pinball.
- $50/year, sample issue $5.
-
- RePlay
- P.O. Box 2550
- Woodland Hills, CA 91365
- Another monthly trade magazine with the same content as Play Meter.
- $60/year, sample issue $5.
-
- Gameroom Magazine
- 1014 Mount Tabor Road
- New Albany, IN 47150
- A monthly hobbyist publication, covering pinballs, slots, jukeboxes, Coke
- machines, neon, etc. High proportion of advertising. Runs at least one
- pinball article monthly.
- $24/year, sample issue $3.
-
- Coin Slot
- 4401 Zephyr St., Wheat Ridge, CO 80033-3299
- A glossy quarterly covering all collectible
- coin-op machines. $28/year.
-
- Distributors Research Associates
- 197 S.W. 20th Way, Dania, FL 33004
- The DRA Price Guide lists "average" prices of games, jukeboxes, and
- vending machines that are actively traded on the distributor level.
- Note that this does not include games more than a few years old.
- $75/year for 4 skinny issues and 4 even skinnier updates.
-
- Canadian Coin Box
- NCC Publishing, 222 Argyle Ave., Delhi, Ontario N4B 2Y2 Canada.
- $38/year, sample issue $3.50.
-
- Coin-Op Newsletter
- P.O. Box 2426, Rockville, MD 20852
- A bimonthly hobbiest publication. Covers antiques and coin-op collectables.
- $24/ten issues.
-
- =========================================================================
- ======================= Manufacturers =========================
- =========================================================================
- Data East
- 1850 Little Orchard St.
- San Jose, CA 95125
-
- Premier Technology (Includes Gottlieb and Mylstar)
- 759 Industrial Drive
- Bensenville, IL 60106
-
- Williams Electronics Games, Inc. (Includes Bally)
- 3401 N. California Ave.
- Chicago, IL 60618
-
- Alvin G. & Co. (Alvin Gottlieb, without the rights to his name!)
- 905 West North Ave.
- Melrose Park, IL 60160
- (708) 345-9000
- Xref: bloom-picayune.mit.edu rec.games.pinball:8354 news.answers:4850
- Path: bloom-picayune.mit.edu!senator-bedfellow.mit.edu!senator-bedfellow.mit.edu!usenet
- From: sao@athena.mit.edu (Andy Oakland)
- Newsgroups: rec.games.pinball,news.answers
- Subject: monthly rec.games.pinball FAQ, two of two
- Supersedes: <faq_upkeep_723220667@athena.mit.edu>
- Followup-To: rec.games.pinball
- Date: 31 Dec 1992 17:54:14 GMT
- Organization: Massachusetts Institute of Technology
- Lines: 303
- Approved: news-answers-request@MIT.Edu
- Distribution: world
- Expires: 8 Feb 1993 17:54:09 GMT
- Message-ID: <faq_upkeep_725824449@athena.mit.edu>
- References: <faq_buy_725824449@athena.mit.edu>
- NNTP-Posting-Host: cascade.mit.edu
-
- Archive-name: games/pinball/part2
-
- This is the second half of the monthly posting for rec.games.pinball.
- If you have any comments, additions, or suggestions for this posting,
- please contact the editor, Andy Oakland, at sao@athena.mit.edu.
-
- Changes from last time: Note added about unavailability of "Lure of
- the Silver Ball" in reference section.
-
- ----------------------------------------------------------
-
- Frequently Asked Question number two:
-
- I've got this pinball machine. Now what do I do with it? (Besides
- play it, of course!)
-
- =========================================================================
- ======================= Playfields =========================
- =========================================================================
-
- Playfields come in three flavors: Mylared, non-Mylared, and Williams'
- "DiamondPlated" fields. Mylar is a sheet of clear plastic laid over
- the playfield to protect it. Mylar can get grubby, and slows down play...
- Some pinball purists remove the Mylar and keep their fields well waxed.
-
- For Mylared playfields, you can use "Endust" or something similar. If
- your game is already in good condition, it does just what you want, and
- without that annoying waxy buildup!
-
- Williams field service suggests cleaning DiamondPlate playfields with
- Novus Plastic Polishes #'s 1 and 2. #1 to clean and repel dust, #2 to
- remove fine scratches. Or you can simply wipe the field clean with a rag
- and some glass cleaner. KIT carnauba wax is also reputed to be good.
- Call Novus at (800) 548-6872 for a distributor in your area. Brady
- Distributors (see bottom of FAQ) and some plastics supply houses carry Novus.
-
- By the way, Williams does not recommend "Wildcat" wax on DiamondPlate
- playfields, as it can seep under any mylar pieces and dissolve their
- adhesive. It can also cloud clear ramps, with repeated use.
-
- Maintaining your non-Mylar playfield is more complicated. There are special
- waxes made for this, such as "Mills" and "Wildcat," which are available
- at distributors or via mail-order. (See list of suppliers below) Wax
- protects the playfield's paint, and provides a smooth, fast, surface for
- the ball to roll on.
-
- A dirty playfield should be "dry wiped" with a soft rag before the first
- cleaner/wax application -- that much less dirt to get trapped in the wax.
- Do NOT clean playfields with water! Lemon Pledge is reputed to be an
- excellent general-purpose cleaner; you can also clean up the playfield
- plastics with it, and use it to freshen up a game that's alread got a
- good coat of wax.
-
- If you want get ambitious and remove your Mylar, Brian Millham
- (bdm@druwa.att.com) offers the following advice:
-
- "It turned out to be a BIG, MESSY job, but it was worth it!
- The best method that I found was HEAT. I simply took a hair dryer
- and heated up a portion of the Mylar, starting from an easy to get
- to edge, and peeled it up. Once you get it started, the job is fairly
- easy, but slow. Let the heat do its work. Don't overheat the
- playfield, but also don't pull the Mylar up too fast. You don't want
- to pull up any paint with it!
-
- "Once you have removed the old Mylar, you are probably only half done
- with the job. You now will need to remove the glue that was left
- behind. This is the fun part :-) I ended up using Milwax and
- lots of elbow grease. Once you start cleaning off
- the glue, you will find that it looks like you are making a bigger
- mess than you had. Don't worry, it will start coming clean.
- Oh, did I mention to have LOTS of cloths to do this part?
-
- "It played like a whole different machine! And it looked better too.
- The Mylar leaves a dull finish. A waxed playfield looks nice and
- bright.
-
- Also, there are solvents available to dissolve the glue...I've seen these
- work with magnificent results. Michael Knudsen (knudsen@ihlpl.att.com)
- reports:
-
- "I just heard from a serious pin restorer that that Blue Stuff
- (called CP-100 by Gemini Inc in Michigan) really dissolves that
- gunky glue that holds down Mylar sheets. Not only cleans it up
- in short order, but will even soak under the edge of a Mylar sheet
- (like around a bumper or ramp) and loosen it right off the playfield!
- So now The Blue Stuff has its special niche in pin work.
-
- If you want to do playfield touchup, you can use Testor's paint. You'll
- find this in the plastic model section of your local toy store. Lettering
- can be either retouched by hand, if there's enough to salvage, or completely
- redone with rub-on letters. Art supply stores have the latter.
- Before retouching the playfield, be certain to clean well and remove all
- the old wax! Brian Casper has used grain alcohol with good results.
-
- You can build up height in worn or chipped spots by using multiple coats
- of paint. Be sure to allow plenty of time for each coat to dry, and finish
- up with coats of polyurethane spray.
-
- Deeper gouges and holes in your playfield can be patched with "Bondo," a
- product typically used for repairing car bodies. Bondo should be applied
- to the bare wood; beware of getting it on playfield plastics, as its
- solvents may attack them. It is very hard after it cures, so you should do
- as much shaping of the area as possible while it is still malleable. Once
- it dries, you need to use a power sander to smooth it out.
-
- To fill in stripped screw holes and the like, you can use "Plastic Wood"
- to provide a new surface for the screws to grip.
-
- =========================================================================
- ======================= Flippers =========================
- =========================================================================
-
- If your flippers seem feeble, have a look at the contacts on the buttons
- and the coils themselves.
-
- The flipper coils are actually two coils in one. One is the relatively
- high-current one to initially fire a flipper, and the other is the lower-
- current one for holding a flipper up. If the contacts on the end-of-stroke
- switch by the coil are bad, the high-current coil won't fire. The flipper
- button contacts supply both coils.
-
- Cleaning and adjusting these contacts will fix many flipper problems. See
- the directions for contact cleaning under "General Cleaning Tips" below.
-
- A sluggish flip may also be caused by a dirty flipper sleeve. Remove
- the sleeve and clean it and the plunger. A melted sleeve should warn
- you to check the EOS switch and make sure the high-current coil is cutting
- out on cue.
-
- You may also have a worn coil stop or plunger, causing the flipper
- to pull in too far.
-
- If you need new contacts, sleeves, or whole coils, you can order
- replacements from the sources listed below.
-
- Flippers in many electromechanical (EM) machines are driven by AC, so there
- tends to be some buzzing associated with them. This is normal.
-
- =========================================================================
- ======================= Drop Targets =========================
- =========================================================================
-
- To clean drop targets, hold the target up by hand, or remove it entirely,
- and use a moist soapy rag or Q-tip. Anything nastier than soap may harm
- the paint or plastic. Again, test on an inconspicuous place first.
-
- If your drop targets aren't resetting properly, check to see if the
- lip the target sits on is rounded off. If so, file the plastic lip (on
- the target) flat again or replace the target. Also, check that the reset
- solenoid is pulling in all the way so that the targets are coming up to
- the correct height.
-
- If the targets don't register when they drop, try cleaning the contacts
- as described below.
-
- =========================================================================
- ======================= General Cleaning Tips =========================
- =========================================================================
-
- If this is a machine you've just bought, by all means vacuum out all the
- insides, carefully. Watch out for the various service instruction sheets
- stapled around the insides. If you find any mouse droppings, check carefully
- for wires and cables gnawed thru so neatly that you can't see the gaps!
-
- Radio Shack Color TV Tuner Cleaner is a good all-around cleaner and
- lubricant, even for non-electrical items like solenoid plungers and
- shooter plunger shafts. Don't get it all over the playfield though,
- as it's conductive and can confuse a solid-state machine.
-
- Intermittently flickering bulbs may be helped by bending the socket
- slightly out of round with needlenose pliers (with the bulb out!) to make
- the grounded shell fit tighter. Use TV tuner cleaner to slip the bulbs
- in and out easier.
-
- You can use a business card to clean switch contacts. If necessary,
- use Freon, rubbing alcohol or some such solvent on the card to soften
- the crud, and use a dry card again afterwards. High-current contacts,
- such as the ones on flipper buttons, may require harsher measures. Look
- for a "contact burnisher" at your electronics shop or hardware store.
- Never use these on the gold-plated low-current contacts, though, as
- they'll destroy the plating and lead to corrosion.
-
- If some switches aren't firing, or are firing sporadically, check the
- spacing between the contacts ("Dwell and Gap"). Bally recommends
- 1/16th of an inch. You can adjust the spacing by bending the stiff blade
- that's between the two conductive ones.
-
- =========================================================================
- ======================= References =========================
- =========================================================================
-
- The following books are recommended for pinball fanatics:
-
- "Pinball--The Lure of the Silver Ball," Gary Flower and Bill Kurtz,
- Chartwell Books. General overview of pinball history, from EM's to solid
- states. Color hardcover, great pictures. ISBN 1-55521-322-7.
-
- Pinball 1, Richard Bueschel. History of early games, guide to rating
- condition of games, descriptions and photos of many pre-1960 machines.
- Emphasis on EM or pre-electric machines. B/W softcover. ISBN 0-86667-047-5.
-
- Pinball Art, Keith Temple, H.C. Blossom Publishers. History of pinball,
- focussing on backglass art. Absolutely gorgeous pictures. Includes a list
- of pinball artists and their machines, and a list of "pinball milestones"
- along with the machines which introduced them. ISBN 1-872532-10-1.
-
- If you can't find these books in your local bookstore, try:
- Rick Botts, Jukebox Collector Magazine. (515) 265-8324.
- Mayfair Amusements, (718) 417-5050.
- AMR Publishing, (206) 659-6434.
-
- (Although "Lure of the Silver Ball" may not be available from any
- of these sources).
-
- For guides to maintaining machines, you can try the following:
-
- Pinball Troubleshooting Guide, Russ Jensen. For upkeep of electro-
- mechanicals. Can be ordered directly from author; $19.95 to
- 1652 Euclid Av, Camarillo, CA, 93010.
-
- The following reprints of 1960s-vintage service guides are available
- from Paul Midtdal, 1-3755 Cambie St., Vancouver, BC V5Z 2X4:
- [Williams] Introduction to Coin-Op Amusement Games, $12.
- An Introduction to Bally Flipper Games, $8.
- Gottlieb Instruction and Service Manual $10.
-
- AMR Publishing, though they specialize in jukeboxes, sell schematics
- and service manuals for an odd collection of older pinball machines.
- Box 3007, Arlington, WA, 98223. (206) 659-6434.
-
- Steven Craig, sjc@pooky.udev.cdc.com, maintains an up-to-date list of
- pinball machines and their owners (the PAPS list), so that other net'ers
- can find people who have a specific game. He posts it to rec.games.pinball
- monthly, or you can email him for a personal copy. If you have recently
- bought a machine, he'd be happy to add you to the list!
-
- =========================================================================
- ============== Sources for parts, machines, etc. ==================
- =========================================================================
-
- The following sources have been used and recommended by a variety of
- people on the net. (I've used four of them myself) For many more sources,
- read the ads in the periodicals recommended in part one of the FAQ.
-
- WICO is a reliable source of parts for all sorts of coin-op machines,
- but a little expensive. Tried marketting their own pinball machine
- a while back, but it flopped. Catalog costs $10. (800) 367-9426.
-
- Two-Bit Score Amusements, although they mostly do video games, can supply
- boards for solid state machines as well as testing equipment.
- Austin, Texas, (512) 447-8888.
-
- Eldorado Products sells copies of manuals for $29.
- Long Beach, California, (310) 630-3300.
-
- Betson's sells anything related to arcade games and vending machines.
- Ask for the parts department. (800) 524-2343.
-
- Donal Murphy runs EWI, an inexpensive source for coils and some plastic
- parts. He manufactures new bumper caps and drop targets using the original
- molds. Chicago, Illinois, (312) 235-3360.
-
- Steve Young has a good supply of miscellaneous EM parts (wiper/stepping units,
- motors, flippers, pop bumper skirts, springs, score reels, etc.)
- Lagrangeville, New York. Eves:(914) 223-5613 FAX:(914) 223-7365
-
- Nick Cochis at Pintronics can supply parts for Bally solid state machines,
- burn ROMS, and also sells whole machines. Canton, MA. (617) 961-3012
-
- Steve Engel at Mayfair Amusement Company carries general supplies like
- rubbers and light bulbs, and may be able to provide backglasses.
- Ridgewood, NY. (718) 417-5050.
-
- Pinball Connection in Orlando carries new and used parts, does board
- repairs by mail, and sells whole machines. Seems to specialize in
- Gottlieb, but also does Bally/Williams and DE. (407) 249-1022.
-
- Dan Gulley has apparently spun off from Two-Bit (see above) and specializes
- in Gottlieb parts and repair. (512) 288-4307.
-
- Colorado Game Exchange sells whole machines (both pinball and video,
- we'll forgive them for the latter), though their quality can vary.
- (800) 999-3555.
-
- Brady Distributing Company in Charlotte, N.C., sells Novus Plastic Polish
- (and other supplies, I assume!) (704) 357-1243.
-
- -----------------------------------
- For readers in the UK:
-
- An authorised Williams distributor is:
- DEITH LEISURE LTD.
- Unit 2, Industrial Estate, Leigh Close
- New Malden, Surrey, KT3 3NL, England
- TEL: 011-44-81-3361222
- FAX: 011-44-81-3361487
-
- 'Amusement Emporium' in Bristol can provide spare pinball parts, and has
- quick service. (0272-441147).
-
- The Pinball Owner's Association (PO BOX 2, Haslemere, Surrey, GU27 2EQ, Great
- Britain) publishes a magazine which carries ads for machines and has
- maintenance tips.
-